Guardian Warrior
(Abjuration, Alteration)

Range:  10 feet
Components:  V, S, M
Duration:  Special
Casting Time:  8
Area of Effect:  Special
Saving Throw:  None

The spell animates and enlarges (to M size) an intricately carved statue. The statue needs to be of such craftsmanship as to fetch at least 1000 coins, and should be depicted wielding a weapon of some sort. The weapon carved on the statue becomes the guardian's specialised weapon.
The guardian is a fighter of 5 levels lower than the wizard casting the spell, i.e., a 15th-level wizard creates a 10th-level fighter with 9d10+3+(Constitution bonus) hit points, who gets 2 attacks per round with his specialised weapon.
If a shield is carved on the statue then the guardian also gains a buckler and becomes proficient in sword & shield specialisation. Otherwise, he is specialised in single-weapon-style. If the statue is very finely carved (worth 2000 gp or more), the fighter gains an extra specialisation in one-weapon-style.
The guardian has statistics as follows:

	Statistic	Value
	Strength	wizard's Intelligence
	Dexterity	roll 3d6
	Constitution	wizard's Constitution
	Intelligence	wizard's Strength
	Wisdom	1d6+2
	Charisma	2d6+1

The guardian's THAC0 depends on his level. His Armour Class is as a casting wizard with a +4 bonus. Special attacks: specialisation. The guardian inflicts double damage on a natural 20. He has a 40% magic resistance.

